At Paragon, we have decades of experience providing customer research, digital design, development, and managed services solutions to some of the World’s leading companies as a distributed, and largely remote workforce (with employees across 10 states and all U.S. time zones). In this blog, we’ll share some of our best practices for how digital teams can adapt their (1) Customer research, (2) User experience design, and (3) Development practices to a “remote environment” without missing a beat – both in terms of client satisfaction and also internal collaboration and efficiency. We’re hopeful that these tips may benefit others forced to more rapidly adopt this shift in business operations and culture.
While face-to-face interviews, contextual inquiries or intercept surveys are a staple of primary research – that doesn’t mean customer research needs to be halted during the crisis. In fact, in the right market and under the right circumstance, there may be opportunities to gather useful customer data while folks are confined to their homes. At Paragon, our experience conducting qualitative and quantitative research remotely has taught us that in some ways, it actually makes getting consumer input easier. Think about it. There’s no need to reserve a research facility, no need to set up travel for stakeholders and subjects, and also the geographic area for recruitment can be expanded. That said, adjustments to research methodologies need to be made.
Below are some tips for adapting customer interview best practices to a “remote” environment:
Typically, when building journey maps, researchers will meet with stakeholder groups and conduct a workshop resulting in a huge, wall-sized paper covered in sticky notes that break down a customer’s journey into “swim lanes”– gathering insights as to what they’re doing, thinking, feeling, pain points and opportunities along the way. In a remote environment it’s a bit trickier, but not impossible.
Many of the same web conferencing, cloud-based white-boarding, and IM tools that apply to consumer interviews clearly carry over here as well (GoToMeeting, Mural, Sketchboard, Miro). As do the tips for interviewing, team collaboration, and analysis. Here are a few added tips for virtual journey mapping:
Consider a Round-Robin approach or even 1:1 interviews if needed for maximum participation: Whenever possible, group web conferencing is most ideal for conducting journey mapping workshops with stakeholders. Facilitating group participation remotely can be more challenging. In order to optimize participation and limit “talking over each other”, consider a round robin approach where each participant has a turn to add to the map as necessary. An alternative approach is to conduct 1:1 interviews – then have the research team review, analyze, and compile the multiple stories into one overall map. Note that a 1:1 approach will increase your overall research and analysis time, however.
Be diligent about sharing your screen so participants can view the map in progress: In-person sessions allow users to see the whole journey map as it’s being created. With a virtual mapping session, it’s important for the facilitator to share the cloud-based white boarding map in real-time (we use Miro). Make sure to zoom in on the part of the map you’re manipulating as a group and to zoom out periodically for context so participants can see the “big picture”.
A lot of the initial work in UX design involves sketching. This may be one of the biggest hurdles we faced when we initially moved to remote design teams. Designers are often accustomed to working in pods – sitting next to someone sketching on paper (or a white board) let’s you collaborate on ideas (sometimes in many short rounds) quickly and efficiently. But just because your team is now distributed doesn’t mean you have to lose that “on-the-fly” creative brainstorming. Below are a few tips to maximize your teams output without limiting collaboration:
When it comes to web development (and even application support), one of the biggest challenges employees face when moving to a remote-only environment is around ease and speed of communication between developers. Whether you’re working on large scale website builds, smaller microsites, or supporting applications post-launch, here are a few strategies to quickly adjust from on-site to at-home without missing timelines and deliverables:
While all of these recommendations for customer research, design and development can help get your team to maximum efficiency in a remote environment, it’s important to remember that this transition may present a work-life balance issue for some. Don’t forget that mental health is a huge part of productivity, so self-care is critical – especially during these times of high anxiety. A colleague of ours at Paragon made a noteworthy point on team call this week. He said to remember the acronym “H-A-L-T”. It stands for “hungry” “angry” “lonely” “tired”. If you’re feeling any of those, take a step away or find time to chat with a teammate.
Want more details or to learn more of our best practices to increase efficiency when transitioning to a remote digital team? Let's talk.
Web Conferencing: GoToMeeting
Web Cameras: IPEVO
Process Trackers: JIRA
Cloud-Based Whiteboarding: Google Docs | Mural Sketchboard | Miro
Virtual Wireframing: Axure | Sketch | UX Pin | Balsamiq
Instant Messaging: Skype | Slack | Microsoft Teams